Loki is cool with me.

Now that the role has been cast in the upcoming movie, I would like to put forward an argument that Thor's villainous brother Loki, the God of Mischief, isn't all that bad.

Take this early apperance in Journey Into Mystery #88, for example. Loki comes down to Earth and starts "terrorizing" humanity by...

...turning everything into candy and ice cream.

And...

...diffusing Soviet nuclear bombs.

In fact, the only remotely frightening thing that he does is turn a bunch of people into blank white versions of themselves:

But even that isn't so bad because he has no intention of leaving them that way:

I ask you, wouldn't you rather have this guy around than the one who hurls a giant hammer around and makes lightning strike everything?

It's The End, The End Of The Century: The League of Extraordinary Gentlemen Returns!

 

In the final weeks before the release of League of Extraordinary Gentlemen Volume III: Century Book One (whew!), I thought I’d look back at the previous LOEG books, ‘cause, you know…any excuse to read that stuff again. Contextually, though, it turns out it made a lot of sense, as the series keeps changing and evolving, so a look at its development might provide proper context for where it is now/where it’s heading. So, this time around, I’m going to examine what’s come before, and then have a look at what’s going on now, with LOEG Vol. III (which is actually the fourth LOEG project, but more on that in a bit).

Alan Moore and Kevin O’Neill kicked off this series in 1999 (ten years ago? Seriously? Jeez!) under the DC/Wildstorm imprint America’s Best Comics, a Moore-created label that he would eventually abandon because of his, shall we say, fractious relationship with parent publisher DC. The initial six-issue miniseries was a fairly high-concept adventure tale that introduced Moore and O’Neill’s Victorian-era covert military unit, comprised of famous literary heroes like Mina Murray (heroine of Bram Stoker’s Dracula), Allan Quartermain (star of H. Rider Haggard’s King Solomon’s Mines), Captain Nemo, Dr. Jekyll/Mr. Hyde, and the Invisible Man. The first LOEG series is a pretty straightforward three-act adventure—the team is assembled, they go on a mission to thwart Fu Manchu, and they eventually regroup to take down their true nemesis, Professor James Moriarty (who is also their employer, the mysterious spymaster “M”). The inaugural volume quickly establishes that the League’s adventures take place in an alternate universe where all fantastical fiction of the era resides side-by-side—look for allusions to Edgar Allan Poe, Charles Dickens, Edgar Rice Burroughs, H.P. Lovecraft, and literally hundreds of other authors and their works. To truly appreciate the scope of what Moore and O’Neill have done, be sure to check out Jess Nevins’ remarkable annotations of all the LOEG books (or buy the old-fashioned book versions of same, available now from Monkeybrain Press).

LOEG Vol. II picks up almost immediately after the conclusion of the first miniseries, although it’s constructed very differently—the framework of its plot is built around an existing narrative, namely H.G. Wells’ War of the Worlds. When the Martian tripods launch their assault, the League is there behind the scenes, participating in the campaign against the invaders and inevitably helping to destroy them (although the League as we know it is pretty much undone in the process). Moore and O’Neill are careful not to interfere with the events in Wells’ novel, but they do find all sorts of cool ways to integrate those events into the League’s larger fictional world. New characters, like Wells’ Dr. Moreau, are introduced, and not all the heroes from the first series survive.

With the third book, Black Dossier, the original intent was for Moore and O’Neill to create a sort of sourcebook for the fictional universe the League inhabits, but the creators got a bit more ambitious; the Dossier of the book’s title forms the basis of the sourcebook, detailing several centuries of the League’s different incarnations and adventures. However, this is contained within a framing sequence set in the 1950s, where the two surviving heroes of the first series steal the Dossier from British Intelligence, and are relentlessly pursued by James Bond, Emma Peel, and Bulldog Drummond. The Dossier excerpts are mostly told in prose, and include an unfinished Shakespeare play, a P.G. Wodehouse-style short story where Jeeves and Wooster meet Cthulhu, a Kerouac pastiche, and a Tijuana Bible inspired by Orwell’s 1984. There’s even a 3D section at the end (glasses included!), and a flexi-disc original song recording was planned but was abandoned during a long and ugly fight with parent company DC. The Black Dossier tried the patience of a lot of fans with its extended prose sequences, but if you can make time for them, it’s worth it. Among some of the fascinating details Moore and O’Neill reveal about their universe: Prospero, hero of The Tempest, was the first agent of the Crown to be codenamed 007, Dean Moriarty of On The Road was a distant relative of Professor Moriarty, and the England of the LOEG world went to war in 1939 not with Adolf Hitler but Adenoid Hynkel, Charlie Chaplin’s character in The Little Dictator. Granted, it would definitely have been cool to see the League take on their German and French counterparts, but we’ll have to settle for the abridged recaps in the chapter titled The Sincerest Form of Flattery.

Which brings us, finally, to the latest LOEG adventure, Century. The first of three 80-page volumes—stand-alone adventures that comprise a larger story spanning 100 years—Book One takes place in 1910. The current incarnation of the League, which includes a now-immortal Mina Murray and Allan Quatermain, gentleman thief A.J. Raffles, and gender-bending, ageless adventurer Orlando, acts upon the ominous visions of their psychic teammate Thomas Carnacki, who has seen that a sect of mystics may have engineered events to bring about the end of the world. Also, a plague of Jack the Ripper-style slayings besets the East End of London, and the rebellious daughter of former League member Captain Nemo finally inherits her position as the Captain of the dreaded Nautilus.

This newest LOEG series runs the risk of alienating readers drawn to the initial high-concept of the earlier books, as the cast of characters grows increasingly obscure. That shouldn’t be seen as a deterrent, however; Century has plenty of humour, violence, and portents of a dark future to satisfy fans. The apocalyptic plot conceived by the Crowley-like mystic Oliver Haddo and his sect probably won’t truly bear fruit until the end of the series, which will take place in the present day, making that portion of the story a bit unsatisfying (for now, anyway). In the meantime, though, Moore’s depiction of his heroes bickering like the world’s weirdest dysfunctional family is hilarious, and his gift for using song in his narrative, used to great effect in V For Vendetta and Top Ten, is on full display here—much of Book One’s plot is told in the form of Threepenny Opera, incorporating lyrics and characters from Mack the Knife and Jenny Diver. Kevin O’Neill’s artwork here is the tightest it’s been in a while, packed with obscure detail (is that the fertility idol from Raiders of the Lost Ark in one panel?) and terrific character detail. The dockside siege of London by the Nautilus’ pirate crew is particularly exciting, and pretty gory to boot. The text piece at the end, which ties together several fictional narratives and characters involving the moon, has lots of surprise cameos as well, like Stardust the Super-Wizard (last seen in Fantagraphics’ amazing collection of Fletcher Hanks comics, I Shall Destroy All The Civilized Planets!). New publisher Top Shelf has put together an appealing square-bound format for this book, and I can’t wait to see what the always-reliable publisher has planned for the inevitable collected edition. The new, extended format of this series will hopefully tide people over in the wait between volumes, but as long as Century doesn’t take 100 years to finish, I’ll be happy to wait.
 

Archie Sunday: Saturday In the Park

This week's Archie Sunday comic starts with a little post-modern breaking of the fourth wall:

Alright, Archie. I'll bite. Why are you in the fountain?

Like all good things, this series of events was set in motion by Riverdale's most eligable bachelor, Dilton Doiley.

As an aside, I can't decide if I like Archie's short-sleeve turtleneck and flat-front khakis, or Dilton's urban trench and pinstripes better. Anyway, here's your plot set-up:

I like that Dilton uses the term 'bob.' I do not like that Archie is being a douche. Dilton gives him the tickets, but not without laying some voodoo on Archie:

The Infamous Dilton Curse!!! Man I love that little guy.

Archie rushes to Veronica's place with his fancy tickets. He shows her his most impressive sexual predator face:

Unfortunately for Archie, this romantic evening is about to get crowded:

Archie and Veronica arrive at the concert (which is also a wacky costume party, apparently) and Archie gets the bad news that tonight is the night when two become six:

It seems that Veronica is friends with members of the rock group Chicago.

Just as I always suspected, the members of Chicago are disgusting pervs.

Archie is not having any of this, but Veronica seems to be into the idea of the evening leading to a sexy situation involving herself, Archie, and Chicago. And what Veronica wants, Veronica gets. Minus Archie.

Oh stuff it, Archie. It's not Dilton's fault you are dating a nasty freak.

Thinking Hypothetically: The Silver Age Doom Patrol

It's a lazy Saturday here at the John pad, so I'm going to engage in some thought-exercise. Specifically, I'm going to try to figure out just what kind of chance the members of the 1960s version of the Doom Patrol would have had if they'd applied for membership in the Legion of Super-Heroes.

I've changed things up a bit since the last time I did this: instead of arbitrarily deciding whether someone gets in or not I'm going to give everyone a hundred points, then subtract a varying amount based on any ways in which they don't qualify for Legion membership (being 25 might lose you 5 points, while being as old as time itself would bump it up to 20) However many points are left at the end of my brutal evaluation process will be the likelihood of their admittance into the LSH, percentage-style. And  then, being a well-rounded nerd, I'm going to roll 2d10 to see if they get in.

Today we'll be doing things in reverse alphabetical order!

Robotman

Cliff Steele, former racecar driver, had his brain placed in a powerful robotic shell following a terrible accident. He's been the Martian Manhunter of the Doom Patrol, having been a member of every incarnation so far. And noone has yet stabbed him fatally with a fire spear!

Penalties

Over 18: -5 points

No powers/duplicate powers/device-based powers: -15 points (no matter how he swings it he's going to get dinged here. He's either an ordinary guy, a guy whose power is being made of metal [which is Ferro Lad's schtick] or is reliant on a robot body. No way someone isn't going to bring that up).

Likely to mouth off during the interview: -10 points

Not too bad, actually. The simplicity of Cliff's position is his strength here - he's a brain in a jar in a robot. If he applied post Sun Eater then there could hardly be any arguments against the usefulness of having a metal guy around. Plus, Robotman's cavalier attitude toward his body comes in handy with surprising frequency. I've seen him rip off his limbs to use as missiles or hurl himself into machinery to gum up the works with surprising frequency - he'd be worth having around for the novelty factor of seeing Mordru get a robo-leg upside the head during one of his soliloquies, if nothing else. And Brainiac 5 would have the fun of replacing his various parts. Try to tell me that he wouldn't enjoy that.

The only real problem is that Mr Steele here is a bit of a big mouth, with a penchant for insulting people at the slightest provocation. I reckon that there's a pretty good chance of him calling someone "something-puss" or "something-snoot" during the interview, with the "something" being replaced by physical idiosyncrasy. Chameleon Boy, for example, would be "pumpkin-snoot".

Still, he stands at an astonishing 70%. Let's get out the old dice and see... hooray! He's in!

Negative Man

Larry Trainor was a test pilot who flew too high one day and was filled with radiation. Now he himself is radioactive, necessitating that he wear specially-treated bandages in order to keep the people around him safe. On the plus side, he can release the super-fast energy being Negative Man from his body in order to do his bidding. On the minus: if Negative  Man is away for more than sixty seconds, Larry will die.

Penalties

Over 18: -5 points

Drawback ("If your bandages were to slip off during a mission, you could irradiate and kill your teammates!"): -10 points

Another drawback ("What if Negative Man were away too long and you died? We'd never finish a mission that way."): -10 points

Very likely to mouth off during the interview: -20 points

Larry's got more bankable powers than Robotman but on the other hand has a heck of a lot more negative (ha!) traits. Barring the super-generalists like Superboy and Ultra Boy, the Legion is traditionally low on speddy types, so he's doing all right there, as well as with the radio energy that he is usually described as crackling with. A little fancy talk to downplay the inherent downsides to the Negative Man condition, maybe a bit of a mention of the whole pilot thing along with a hint that he'd only be too happy to fly the Legion Cruiser on missions (I'm sure that they need more pilots -  half the damn team flies outside of the spaceship) and he's in.

Problem is, Larry's got a bigger mouth than Robotman. He starts more of their many fights and definitely starts the name-calling more than his share of the time. There's no way he gets through the judging process without calling someone a "tin-plated gavel jockey" or something equally nonsensical. There might even be a fist-fight.

It's an even fifty-fifty chance for Larry Trainor, folks. And... he doesn't get in! Larry ends up joining the Legion of Substitute Heroes for about two weeks before he punches out Stone Boy during an argument over a sandwich and is asked to leave.

Mento

Steve Dayton! Billionaire industrialist, philanthropist, inventor, super-hero! Steve Dayton, AKA Mento! Not really a member of the Doom Patrol, but associated heavily-enough with them that I include him here.

Penalties

Over 18: -5 points

Uses a device (the 'Mento helmet') to achieve his powers: -15 points (I knocked off 5 points because there's some indication that the helmet just amplifies some powers that he already possesses)

Somewhat likely to mouth off during the interview: -10 points

More than a little creepy: -10 points

Possible criminal record: -20 points

Mento is an interesting character but only occasionally a likeable one. Yes, he has telekinetic powers in addition to being in top athletic condition, but he's also a bit of an arrogant dick. Since he only really associated with the Doom Patrol in order to get into Elasti-Girl's pants I have to assume that that would be his motivation for applying for Legion Membership as well. The only question would be: who is he stalking? Shrinking Violet? Triplicate Girl? Princess Projectra? Whoever it was, it'd likely come up at the interview. Steve is a little more cool-headed than Larry or Robotman but is more than ready to rise to any baiting that he might encounter. Throw in the fact that he uses a device to gain his powers and the fact that he might have a record either for insider trading or for this sort of thing:

and his score is down to a measly 40 percent. Did he get in? Nope! Bitter, Steve takes to the drink, slowly losing his holdings to RJ Brande's corporate takeovers and racking up an impressive number of restraning orders from female super-heroes.

Elasti-Girl

Rita Farr was a movie star and (I think) an Olympic swimmer before she was exposed to strange gases and gained the power to grow or shrink at will. Later, she refined the ability so that she could grow only a part of herself at a time.

Penalties

Over 18: -5 points

Duplicate powers (Shrinking Violet, Colossal Boy): -20 points

Bit of a pushover: -5 points

Now Rita, she's a good fit for the Legion. She's got a fairly straightforward power, no major personality flaws and is quite good at the actual mechanics of super-heroing. As noted above, though, she can be pretty passive at times - two to four men at a time were usually squabbling over her in the old Doom Patrol comics and she was not terrific at doing much more than going with the flow. I reckon that if Superboy or someone started claiming that "If you suddenly expanded while we were all in an elevator or something then you could seriously harm all of us. Except me. Unless you're magic." then she might not do more than agree with him and  slink out of the room. Or maybe not - she did show some spine from time to time.

Okay, assuming that she emphasized the usefulness of being able to grow parts of herself instead of the part where she has powers that are already represented on the Legion... 75 percent chance. Go, Elasti-Girl! And...aw. She didn't make it. Reverting to her sex-object roots, Rita went on to date Sun Boy, Matter-Eater Lad and Chemical King in quick succession before settling down with Kid Psycho in a little split-level Moon Dome.

The Chief

Niles Caulder is the genius behind the Doom Patrol: the man who placed Cliff Steele's brain into the Robotman body, who coordinates the Patrol's activities and who creates all of the scientific devices that they require to fight monsters and other weirdies.

Penalties

Over 50: -10 points

Duplicate powers (Brainiac 5, Rond Vidar): -15 points

Drawback ("Dude, you're an old man in a wheelchair."): -20 points

Aloof: -5 points

The Chief is going to have a hard time winning over the Legion. Put aside the fact that he's older than most of their parents or that he's used to being in charge of a team and is likely to put people off with his attitude - the guy's in a wheelchair due to supervillain misadventure. It's highly likely that Wildfire is going to walk over and tip him onto the floor as an illustration of why they're going to reject him. Of course, Niles Caulder doesn't roll around in just any old wheelchair, and is likely to pull what I like to call a Val Armorr Manouvre: beating up a Legionnaire to prove that you can cut it in the Legion. In Niles' case, there's a giant mechanical arm in the back of the thing for smacking people around, plus a machine gun in the arm.

Of course, the Legion already has a couple of guys whose claims to fame are their big brains. Do they want someone who specializes in Sixties-style mad science cluttering up their lab? Let's see: another no. Well, don't worry about old Niles. He gathers together a rag-tag team of heroes like The Mess and Arm Fall-Off Boy and sets out to prove that they're more than their freakish deformities. Then, years later, Grant Morrison writes their adventures. The Mess becomes a hermaphroditic comet with some pretty interesting theories about popular radio!

Beast Boy

Look everyone, it's Garfield "Gar" Logan! Given an experimental serum when dying of a rare illness, he turned green and gained the ability to turn into various animals! If you grew up during the Eighties or Nineties, you might know him better as Changeling!

Penalties

Kind of likely to mouth off during interview: -15 points

Power duplication (Chameleon Boy): -10 points

Same name as a dead guy: -5 points

Bonus

Great hair: +5 points

Beast Boy is a bit of a troubled lad as a result of being orphaned at a young age and then entrusted to a scheming uncle who was interested in his inheritance and nothing else, but the structure of a group like the Legion might be just what he needs. It has to be better than him hanging around with the Doom Patrol, for heavens' sake - two grown men yelling at him and calling him names in Sixties lingo can't help his self-esteem. As long as he doesn't antagonize the Legion members like he did the original Teen Titans, he'll be fine. His powers are only kind of like Chameleon Boy's, after all (especially if Reep can grow an imagination) and I'm sure that Brainiac 5 would like to see another green face around the Clubhouse. After all, it's not like he's a token or anything - surely the Legion can have more than one guy of a certain colour at a time. Right?

Beast Boy has the same name as the deceased semi-villainous former member of the Heroes of Lallor, but the creepiness of that is offset by his great hair, and by the fact that he retained that hair, well...

... that's right. He kept his wicked mop-top while he was in animal form. How could the Legion resist that? 75 percent chance of getting in and... he gets in!

Robotman and Beast Boy are our newest members of Johnathan's Possible Legion of Maybe Super-Heroes, who need a better name! Feel free to suggest one!

Until next time, mes amis.

This Week's Haul:Tearing myself away from dreaming about Chris Pine long enough to review comics

Time for some reviews! Here are a few of the things I read this week. Now my review feature less cover images and more interior panels! Wooooo!

Super Friends #15

I'll tell you why I love J.Bone. It's because of stuff like this:

Look at how pleased Batman looks with himself!!! That is one satisfied detective.

This was an exceptionally good issue of Super Friends, and not just because of J.Bone's fabulous artwork. Sholly Fisch really stepped up the humour in this issue, matching it with other DC kids titles on the stands. I always felt that Super Friends was a cute-but-bland comic that was more about learning lessons than witty banter. But this issue was great. Plus the plot was actually a little intriguing. Nice!

Lockjaw and the Pet Avengers #1

One good adorable comic deserves another! This time its one from the Marvel universe featuring a superteam of critters! AND it's written by Chris Eliopolous! AND it features a Throg origin story drawn by Colleen Coover! AND Lockjaw is adorable! AND Throg's human name was Simon Walterson!

Wolverine #73

And now we switch gears completely.

I like to think that the cover of this issue alone will make it fly off the shelves, but just in case it doesn't I'd like to emphasize how awesome it is. Jason Aaron wrote the first story, and it's drawn by Adam Kubert. It's a very entertaining examination of Wolverine's day-to-day life as it is right now, stretching himself very thin between multiple teams and solo missions. It also is full of the attitude and bad assedness that we all love and expect from Jason Aaron. The second story is by Daniel Way and features art  by Tommy Lee Edwards. Pretty awesome. Also awesome is the fact that Marvel didn't charge $3.99 for it, even though they probably could have found a way to do that. So you get a lot of awesome for three dollars here.

Booster Gold #20

Keith Giffen steps in to write this issue, and I feel that it really brought back some of the fun that this title has been missing lately. I wasn't hating it or anything, but it was getting way too serious. This issue was funny.

I don't want all the drama, I just want to see Booster Gold zipping around to different points of time in the DCU and making cute remarks. This issue had that, and it also had Booster in a three-piece suit. So that was nice.

Secret Six #9

This is as close to Battle for the Cowl as I'm going to get. I strongly doubt that any other tie-ins will be as entertaining as this one. Gail Simone rules, and this series rules and I for one would love to see Catman as the new Batman.

Zorro #13

I was recently telling the guys at The Dollar bin how much I love this Zorro series and it was pointed out that there isn't a whole action in this comic. I hadn't really thought about it before, but it's true. This comic is a lot more Bruce Wayne than Batman. But that's what I like about Matt Wagner's writing: he gives you a lot of the man behind the mask, a lot of the villain, and a lot of the supporting characters. And when the action does happen it's creative and cool-looking. Plus, in the case of this comic, Zorro is always having a great time. And I like that in a hero.

I've said it before and I'll say it again: I love this Zorro series and more people should be reading it. The first trade is coming out soon.

Sgt. Fury & His Howling Commandos (One-Shot)

Holy smokes! This was amazing! I don't know why I love war comics so much, but I do. And Sgt Fury is definitely one of the best military comic characters ever. He's just so damn manly. I love him.

The John Paul Leon artwork is beautiful, as usual, and TV writer Jesse Alexander (Heroes, Lost) that hits every beat. Every single panel is awesome. My only complaint is that this is a one-shot and not the first issue of a series that will go on forever.

Alright, that about does it. And now back to gazing longingly at Chris Pine.

Fun With Romance Comics: Two Awful Girls for Every Dumbass Boy!

The first story in Heart Throbs #119 has all the ingredients for a great romance comic: tears! A girl fight! An oblivious and/or douchey guy!  A romantic misunderstanding! Oh, and girl with must be a debilitating neck injury.

What exactly is going on here? It's sort of like that unfortunate pose we see so often with female superheros where both the T&A are facing forward.

Anyway, our story: Gwen has always lived in the shadow of her much hotter friend, Janice.

Gwen's okay, but Janice has what all boys in the 60s went for: cold, dead eyes that say "I'm barely even alive."

Janice gets a ton of dates, but she throws a dude bone Gwen's way so they can double date. 'Cause it's super awkward for a couple to make out alone. We all need pals groping each other, within arms reach of us, if we want to relax.

When Gwen and Janice head to summer camp together, they both meet the boy of their dreams, Bruce.

 

I think we're using the term "boy" loosely here, because Bruce looks about 40.

Also, "summer camp" seems to consist of one long dance party by the lake.

Bruce, of course likes a straight spine, and seems to be all about Janice. And Gwen's all tears and crazy contortionist neck.

 

I'm beginning to think Gwen can't get a date because she's always crying. Wallowing in self pity is even less attractive than short, brittle nails, Gwen! 

When Bruce says Janice is pretty, Gwen throws a fit. Just when she's about stab Janice and see if she even bleeds, Bruce busts in.

Gwen heard the first part, when Bruce said Janice was one of the prettiest girls he's ever seen, but not the second part—he loves Gwen. Uh, sure. I still think Bruce fancies himself an Archie and was hoping for both ladies.  Anyway, let's just hope Bruce's medical plan has chiropractic coverage.