THE BEST THINGS IN LIFE ARE FREE: Interview with Calum Johnston!

It's almost that time again! The comic bookiest day of the year! FREE COMIC BOOK DAY!

In Halifax, we do it up right. It's a real comicpalooza, and it's all orchestrated by Calum Johnston.

Cal has owned and operated Strange Adventures in Halifax for thirteen years, and he's run the earth 2 version of Strange Adventures in Fredericton for fifteen. He's well known as the godfather of the Halifax comics scene, encouraging local artists, organizing community events, and breaking fingers when he needs to. I think he forced Darwyn Cooke to move to Nova Scotia at gunpoint. Strange Adventures is a household name in Halifax, and all over Canada, and Halifax is just a comicy city, thanks to Cal. It's actually pretty rare that I have to have that "Wha? People still buy comic books?" conversation. A big part of that is Strange Adventures' amazing and elaborate Free Comic Book Day event.

Cal is a busy dude, but he made time to tell LBW readers all about it.

When did Strange Adventures start participating in Free Comic Book Day?

Starting with the very first one about 8 years ago. It was thought up by Joe Field of Flying Colors Comics in California while he was at an ice cream parlour that was giving out free kiddie cones so folks could try new flavours. (Thanks, Joe!)

What usually goes down, and what can folks expect for this year?

Comic book madness, that's what happens!

We divide the comics, about 20,000 of them, into three age groups: appropriate for all-ages, teens, and mature. Then we cover tables with the comics and open the doors and let folks in. Each person is given a Free Comic Book Day bag and they can fill it up with dozens of comics. Not only are many of the official FCBD comics available, we also give out comics from our backstock, from collections bought over the past year and from comics donated by some of our customers.

Volunteers are on hand to keep the tables full, answer any questions, and some dress up in super-hero costumes to add to the festive feel. Magician Mister J performs for a few hours, entertaining people with his magic and making balloon animals for kids. Several cartoonists give up their Saturday to give kids sketches of their favourite characters.

Why do you feel Free Comic Book Day is important?

The event puts comics in the hands of people. That's the most important part, in my mind. The more people who are exposed to the wonderful world of comics, the more readers comics will have, and the more the merrier. I have great faith in what I sell and I believe that there is a comic book for everyone, they just need to find it. Free Comic Book Day helps give them a chance to sample what comics have to offer.

Do you think Free Comic Book Day reflects changes happening in the comic industry?

Perhaps it is a sign that the industry as a whole has woken up and is working on maintaining and improving the overall health and profile of the industry.   It certainly reflects one good change in the comics world. The event is made possible through great co-operation between printers, publishers, creators, distributors and retailers. Still, more needs to be done to make FCBD perfect and I hope we can work towards that goal.

How can people—retailers and average folks—get involved?

On May 2nd, visit your local comic book store and bring a friend. Bring someone who hasn't read comics in years or ever! Check out the freecomicbookday.com website, print off some of the info and post it at your local school, library, or workplace. Retailers should already be finalizing their plans; sending out press releases, arranging advertising,  passing out fliers with info on FCBD.

You seem like an exceptionally great guy who gives a lot back to his community. Is this a cover-up so no one suspects all the bodies in your basement?

Completely a cover-up to mask my night job as an international jewel thief.

I don't think I'm an exceptionally great guy. I'm a very lucky guy who gets to share his love of comics with many people every day. I play matchmaker, striving to introduce someone to a comic they will enjoy.  You make a match, and you open a new world of fantastic stories for them. There's good days and bad days in any business, and at the end of my worst day - I can always remember connecting someone with a  book they love.

I am a very lucky guy who has the best job in the world.

 

This Week's Haul: Wolverine Does Not Appear in This Post

Supergirl #40

I don't know why people think I am trying to fool them when I say that this series is awesome and all superhero comic fans should be reading it. Supergirl is such a well-constructed, likable heroine and this latest storyline has been exciting and fun to read. Plus, Jamal Igle draws Supergirl with realistic proportions, strong stances, and great facial expressions. Even if it didn't tie into the New Krypton event, this series would be worth picking up on its own.

 

 

Daredevil #118

I went for the Wolverine art variant because it's pretty cute.

Foggy rips into Daredevil in this issue for being a selfish, insane idiot for the past...oh, thousand issues or so. It's really, really satisfying.

I'm really loving this Kingpin storyline because it allows us to focus on someone else's misery for a change.

 

  
Detective Comics #853

 So what did you guys think of this? I thought it was pretty neat but...man, what I would give for some straight-up Batman.

I think Neil Gaiman did a good job of what he was trying to do here. I don't think it holds a candle to Whatever Happened to the Man of Tomorrow?, because it is less crazy action and more crazy talking about crazy things. But the art is good and it's got a lot of fun references to things that Bat-nerds and Bat-amateurs will enjoy. It will make a hot-selling trade, I think. I mean, you put Gaiman's name on the cover and that'll sell a lot of copies right there.
 

Ghost Rider #34

 

 Well this was hands-down the best trucker horror comic I have ever read. Or at least the best one this year.

Tony Moore is just the perfect artist for this series. Can you imagine a funner comic to work on than this one? I can't. Redneck horror is just not a genre that is used enough in any medium.

  
Mighty Avengers #24

 I am sure that I have mentioned this before, but I'll say it again: I love that Marvel has the recaps on page one of all their comics. It really helps people like me get into series like this one. I hadn't been following Secret Invasion or its aftermath too closely, and I had never read Mighty Avengers before. But I do know that I love two things: Dan Slott and Hercules. I have been enjoying this series so far quite a bit, despite being a little confused (female Loki? What the hell?). I still feel like I would fail a Marvel exam if I had to take one.
 

 

The Amazing Spider-Man #592

 

 So last week's issue of Spider-Man had a crazy and amusing last page shocker...and this issue has an even crazier and even more amusing last page shocker!

So despite the malnourished Spider-Man on the cover, the interior of this comic (with art by Mike McKone!) was super. J. Jonah Jameson fans rejoice!
 

 

Tales Designed to Thrizzle #5

 

Fortunately for those of you who haven't yet picked up an issue of Michael Kupperman's hilarious Tales Designed to Thrizzle series, it's being collected into a book that will be out in July.

For those of you who have been Thrizzled before, you'll be happy to hear that there is extended Twain & Einstein content in this issue.

 

I also read Batman: The Brave and the Bold #4 (did somebody say SUGAR AND SPIKE CAMEO?!).

Battle for the John Buys Comics

Azrael: Death’s Dark Knight No 2 of 3

You know, this isn’t half bad. I didn’t pay too much attention to Azrael the first time out but he had some interesting history, with the secret religious order and the mental conditioning and so forth (and wouldn’t it have been a great idea for DC to have brought him back a few years ago, during the height of Da Vinci Code fever?) but was way too tied into the spiky Early Nineties sensibilities for my taste. Not that I won’t read all his stuff eventually - my quest to read All Batman Ever is a heavy burden to bear.

So this series is concerned with Michael Lane, one of the prospective replacement Batmen from the Morrison run, being offered the role of Azrael by a splinter faction of the Order of St. Dumas. Hey, there’s some cursed armour, some flaming swords, some personal tragedy - lots of fun. Oracle puts in a much better appearance here than she does in her own book, which must be set in the future or the past or something, I guess. Best of all? The League of Assassins! Those guys don’t get used enough, I assure you, and they have the Hook with them to boot, in one of the few comics that I’ve read where the Hook neither kills Boston Brand nor is killed himself. I think that the Hook might just be one of the most frequently-dead characters in comics. Also, Leland McCauley, who is a Legion antagonist, appears, I think.

Anyway, given my expectations going in, this was an enjoyable time.

Battle for the Cowl: Arkham Asylum No 1 (of 1!)

I was going to lead into this one by saying that just like it was interesting to read a story featuring the Hook wherein he doesn’t die it would be so to read a comic about Jeremiah Arkham not going mad, but I’ve changed my mind. All of the best Arkham Asylum stories have ol’ Jeremiah and the very best ones imply that he’s completely off his rocker without stating it outright.

So the Asylum was blown up during Batman R.I.P. and now Jeremiah Arkham is wandering around in the wreckage remembering the good old days when costumed maniacs used to taunt him. It’s a decent enough comic but it’s definitely the final nail in the coffin for Battle for the Cowl as any sort of accurate title for this whole mess. As far as I can make out, the actual Battle for the Cowl comics and maybe Azrael are actually concerned with actual battling for an actual cowl. The rest of these comics (Commissioner Gordon, Man-Bat, etc) are like unto a separate series about what Gotham is like sans Batman - why not call the World Without a Batman and get on with things? Oracle I think is just kind of tacked on because she’s part of the Bat-family.

This issue is notable because it features a new version of No-Face (no doctor, this one), thus showcasing my astonishing prophetic abilities. And he’s interesting! Also, Humpty Dumpty!

Supergirl No 40

WHAAAA? Superwoman is… whaaa?

Neat! Good reveal! What a twist! I have one important question that is totally a spoiler!

You know what I like about the Superman titles right now? That the bad guys are just so thoroughly rotten - even Cat Grant, though I’ll bet a dollar that she’ll have a life-changing experience and mend her ways some day. I’m still a little sad that Agent Liberty is dead, but I just like having as many different superfolk running around the DCU as possible (and it’s not like someone else won’t end up in the suit PDQ). I think I’m going to have to go back and read me some more Supergirl - I’m late to this particular ballgame.

Invincible No. 61

So: last issue insane villain Angstrom Levy brought in a bunch of alternate versions of Invincible (and have I ever mentioned how fond I am of alternate versions of characters? If I were a super-hero I’d eat lunch with a different alternate-universe Johnathan every day. Even the evil ones surely couldn’t resist a good sammich) and they all fought basically everyone in the shared Image Universe and wrecked the whole damn place. I’m sure that you’ve gathered that I’m not fond of the crossover event as a whole but this one was pretty well done, all-in-all, possibly because it was so blessedly short. And this issue was great. Invincible is another of those great series that actually change over time - heck, the status quo has been stood on its head about seventeen times so far, and for good reason. Half a dozen nigh-invulnerable, super-strong dudes slugging it out with dozens of super-heroes? Of course a few cities are going to be leveled, and now we get to read about all sorts of delicious aftermath. Robert Kirkman and Ryan Ottley are a heckuva team - I’m very sure that this comic would swiftly go off the rails into unreadability if someone else tried to write it.

Mister X: Condemned No. 4 of 4

Man, I almost wish I hadn’t picked up the first issue of this when it came out a few months ago. It’s great - visually interesting and full of terrific weird characters and set in a city that drives people mad and there are retro-future robots and such everywhere - but as I soon learned it has a lot of prior history and now I’m going to have to go back and read it all to satisfy the information demands of my own fevered brain. Not that it was hard to follow: Mister X has been out of circulation for a while so this story acts as a very effective introduction to the setting and to some of the cast, setting the mood along the way. People use the word “noir” a lot when they talk about this series and it’s very appropriate - lucky for me there appears to be a trade or three on the horizon so’s I can catch up.

Oh! There was an Art Frahm joke in the first issue! Tell me how I could resist that.

Viking No. 1

Good times! This is a gorgeous damn comic, with all kinds of painted art and super nice (non-glossy!) paper. Hell, it even smells good for some reason.

The writing is good and - and I hope that this comes out right - will be better after a few more issues come out. Hmm, wait. By which I mean that once I come back and read this again after getting to know the characters involved and so forth I’ll appreciate it even more. There’s no short story to set the stage and no text box pops in to tell me who every character is as they appear so things must be figured out contextually. It’s a good technique if done well, and Ivan Brandon has managed to do it quite well here. Also, he hasn’t fallen into the trap of over-romanticising the past: the characters aren’t noble, honour-bound warriors speaking solely in archaic terms and neither are they grunting, blood-soaked savages. Like most people in history they speak colloquially and are concerned with making money and dealing with their crazy family and having a good time. And fighting with spears. Big thumbs up, JOHN APPROVED.

Warlord of Io and Other Stories

Oh, good show James Turner. You can always be counted on to write and illustrate something very strange and very wonderful, like the very odd Nil: a Land Beyond Belief or Rex Libris, a book that makes the part of me that loves working in libraries very happy indeed.

The title story, "Warlord of Io" features a lad named Zing who becomes ruler of that whole damn moon when his father retires to the pleasure domes. There are lotsa good weird aliens and space facts and such... I sure hope that this continues as is promised at the end of this chapter, as Turner's imagination is very appealing to me. The rest of the comic follow suit, demons and Tiki Pirates and all.

I mean, just check out the map on the inside cover - there's something called The Great Steel Anenome Brain... can you afford to miss this?

Ho ho ho, what's this?

Showcase Presents: legion of Super-Heroes, Volume 3!

Hooray! And how, you ask, do I feel about this?


 

Also this week: Batman: The Brave and the Bold No. 4, which remains a very good comic adaptation of a cartoon based on a comic book character, which is a surprisingly failure-ridden subset of the comics field. I am extraordinarily fond of the cartoon and this comic does a great job of capturing some of its energy. And being able to hear Aquaman shout “Outrageous!” in my head enhances the experience to no end.

Johnathan... out!

Wednesday Interview: Sterling Gates

If you have been reading Living Between Wednesdays for a long time, then you might be familiar with my long struggle with Supergirl. It went from apathy to hate to offense to curiosity to optimism to love in only a few short years. Supergirl's role in the current New Krypton event has solidified my love of the latest version of the character. Much of this can be attributed to the current Supergirl writer, Sterling Gates. Today Supergirl #40 hits stores, and the mysterious Superwoman will be revealed! Sterling was kind enough to answer a few questions for me.

1. How did you get the gig of writing Supergirl? Was she a character that you specifically wanted to write?

Well, I liked Supergirl a lot when I was a kid. Like, a LOT. The "Supergirl" movie came out when I was very small, and I was really, really drawn towards Helen Slater and her interpretation of Kara. DC published a comic adaptation of the "Supergirl" movie around that time, and I read it enough times the cover fell off. So she’s always been a character I was interested in and enjoyed.

As for writing Supergirl, it was a combination of wanting to write it, some really hard work, and some fortuitous circumstance. I work as Geoff Johns’ assistant when I’m not writing, and over lunch one day I was telling him all these ideas I had for Supergirl, and what I would do with the title. He gave me some great advice over that lunch, and told me I should just go away and write my first issue. That is, write what I would write if I were to suddenly be handed the title.

I spent a weekend writing an issue on spec and a series proposal and emailed them off to Geoff. Geoff really enjoyed the script, and he sent it off to James Robinson (who writes Superman) to check out. He liked it, too, so the pair of them approached Superman Group Editor Matt Idelson with it.

Matt and the other super-editors at that time, Nachie Castro and Tom Palmer, Jr., had been actively looking for someone to take over that book. They responded to what I’d written, and a few days later, Matt called me and asked if I’d be interested in being the new Supergirl writer.

Naturally, I freaked.

After I’d picked myself up off the floor, I told him that I’d absolutely love to write the book. And the spec script that I’d written turned into Supergirl #34 and the very lovely and talented artist Jamal Igle signed on to draw the book a few weeks later.

But I really owe Geoff and James and Matt and Nachie and Tom for giving me the chance to write Supergirl. I can’t possibly thank them enough.

2. It seems that Supergirl's return, starting in the Superman/Batman title, has been awkward and only very recently have we seen her find her place in the DCU. I feel that in the past year or two, DC has really thrown a lot of support behind Supergirl as a character and as a title, and including her in this crossover New Krypton event is a good example. Do you find it to be an exciting time to be writing Supergirl as a character, and have there been a lot of discussions about the future of the character?

Well, personally, it’s one of the most exciting times I’ve ever had in my life. Every day I get to go to work and write the adventures of the strongest girl on the planet. No, scratch that -- strongest girl on TWO planets, Earth and New Krypton. And yes, I’m thrilled that DC has put so much support behind Supergirl. Jamal and I have been working hard to make sure Supergirl’s as good a book as we can possibly make it, and I’m grateful that DC has been so supportive of us.

I know that I have discussions with my editors Matt and Wil Moss and the other super-writers almost every day about Supergirl’s future, and her as a character, and what the best possible stories are that we can tell to service her character.

At the end of the day, I want Supergirl to not only be an iconic superhero in the DCU, but also a good role model for kids and adults alike. Jamal and I’s take on the character is a little different from how other writers and artists have interpreted her, I know. But in my head, she’s a member of the Superman Family, so I’m going to write her as such, y’know?

That isn’t to say we’re going to tell “boring” or “safe” stories with her, which are accusations I’ve seen leveled against Superman before. What I mean is: Supergirl’s a hero, and I’m going to write her as a hero. A hero that makes mistakes, sure, and lives and learns from them. Her flaws can be very noticeable, and I don’t think that’s a bad thing. Supergirl should be someone we can all identify with and support and root for and learn from.

3. New Krypton seems like a very tight crossover. Are there regular meetings or discussions between yourself and the rest of the New Krypton team (Geoff Johns, James Robinson, Greg Rucka)? Have you found it challenging to write a series that ties into a larger story?

It can be a challenge, yes, but it’s also part of the job, taking into account what’s going on in the bigger picture as you write.

James and Greg and Geoff are really a blast to work with, and I feel that I'm very, very blessed to be working alongside such talented writers.

Greg and James and I have a weekly conference call with editorial where we sit down and plot and plan and break stories and figure out the beats in August’s crossover and just how long has Jimmy Olsen known how to ride a motorcycle and where could we find a good Kryptonian animal for Non to fight? “Oh, what about a torquat?” “What’s a torquat?” “Who’s got reference for a torquat?” “Well, they’ve only appeared once before, in Krypton Chronicles #2, I can send you a scan…” It can be a madhouse on the phone sometimes, but I think all of us really want to make the Superman Family of titles as strong as possible, and we're working hard towards that goal.

Plus, there’s a HUGE endgame in mind, which you’ll start to see the first few strains of in August’s big Superman crossover. It's not going to be an easy couple of years for Kal or for Kara.

4. Is Superman going to stick a braided wig on Kara and force her to live in an orphanage again?

Ha. No.

…although, that does give me an idea for something...

5. What other projects are you working on now, and what have you got planned for the future?

Well, today I’m working on Supergirl Annual #1, which I think is scheduled to come out in September. As I said before, we’re doing a month-long Superman crossover in August across the four main Superman titles, and we’re producing a pretty extensive Superman Secret Files to go along with that story. It won’t quite be on the scale of the Green Lantern: Sinestro Corps Secret Files that Geoff and I wrote, but it’ll be a really great resource, with extremely detailed maps and profiles and stuff.

As for future plans, there are things in the works, but nothing I can announce yet. Sorry!

I can tell you that I’m planning on staying on Supergirl as long as DC will let me write it. Maybe, just maybe, I can figure out a way I can put Supergirl in the braided wig at some point. 

If I do, you’ll know it’s just for you, Rachelle.

Never Trust Ladies Who Live Down A Well!

    Continuing last week’s Pluto tradition of me writing about stuff long after everybody else has discovered and blogged about it, I’m going to talk today about IDW’s Locke & Key. This horror/fantasy series by Joe Hill and Gabriel Rodriguez debuted last year with a six-issue miniseries, Welcome To Lovecraft, and is available in a slick hardcover volume. That first miniseries is up for this year’s Eisner award for Best Miniseries, and Joe Hill received a nod for Best Writer, so I guess this review isn’t entirely un-timely.
    Locke & Key is one of those occasional series from relative newcomers that somehow reads as though it was crafted by seasoned old professionals who know their way around every trick in the funnybook business. That’s not to say that Hill and Rodriguez are complete novices—after all, Hill is a bona-fide New York Times bestselling novelist, and Rodriguez has done a few IDW projects before this, but this series announces the both of them as comics talents to be reckoned with. I read the first issue of Welcome To Lovecraft when it was released in single issue form, and was intrigued by the capable, confident storytelling and the supernatural premise, but by the time issue two rolled around, our store was swamped with demands for the series and I sold every copy before I could get a look at it. After that, the series just kinda got away from me, but after my pal Eric (check out his amazing illustrations at http://www.ericorchard.blogspot.com/) lent me Hill’s awesome short story collection, 20th Century Ghosts (if you’ve got a hankering for some very Bradburyesque horror/fantasy, you owe it to yourself to check this out), I resolved to have another crack at Locke & Key.

    The first series, Welcome To Lovecraft, introduces readers to the Locke family as tragedy engulfs them. When guidance counselor dad Rendell is murdered by a disturbed student named Sam Lesser, the remaining family members—Ty, Kinsey, Gabe, and their mother—head to the town of Lovecraft, Massachusetts to live with uncle Duncan in the ominously-named family estate Keyhouse. Once there, plucky youngster Gabe is the first to discover the house’s mysterious properties—such as a certain door that renders your body lifeless but frees up your ghost to float around, as well as a sinister phantom named Echo who lives in a well. Turns out Echo is also in contact with psycho Sam Lesser up in the correctional facility, and she recruits him to bevil the Locke clan once more—this time, to find her a very special set of keys that Rendell may have hidden in the house years ago.   

    Often, when writers from other media try their hand at comics, there is a pretty steep learning curve. However, Hill has managed, in true Dr. Frankenstein fashion, to stitch together what he has learned from writing prose fiction with what he has loved about the comic form his whole life. The result is an engaging and readable narrative that glides effortlessly back and forth between past and present, and is filled with chilling reveals and cleverly seamless transitions. Each issue spotlights a different character, giving us their perspective on the awful events that brought them to Keyhouse and gradually revealing different facets of their personalities; for instance, we know that Ty is particularly haunted by his father’s murder, but it’s not until issue four that we learn exactly why. Gabriel Rodriguez’s highly detailed and expressive art looks like a weird hybrid between Rick Geary and Bob Fingerman, of all people. He gives all of the characters their own unique look and sets of expressions, while still managing to make the members of the Locke family look related to one another. Rodriguez also give the location of Keyhouse loads of personality, with its sinister gables and turrets and ominously-illustrated doors.
    If I have a complaint about Welcome to Lovecraft, it’s that it doesn’t really stand all that well on its own—a sequel, Head Games, is on its fourth issue as I write this, and it presumably delves more into the mystery of Keyhouse (which apparently “chose” Duncan, not Rendell, to live there—why? And how?), the connection between Rendell Locke and the gender-swapping ghost Echo (look for some well-placed foreshadowing of this in issue three), and the purpose of the key Bode fishes out of the lake at the end of issue six. That isn’t much of a complaint, though, since I enjoyed the first series enough that the lack of closure is more of an enticement than a put-off. Locke & Key: Welcome To Lovecraft is a creepy good time, a macabre mixture of supernatural horror and family drama that hints at a much more intricate and generational tapestry of terror.